Wednesday, 19 September 2012

storage of assets

Naming Conventions

When it comes to naming files its important to use self descriptive titles that give a clear idea idea of what the file is, example, 'school document' isn't very descriptive and can mean many things, whereas the title, 'School Homework - Media' is a much better, more precise title and gives a clear idea of what the document is about. it is important when making a game that you give it a clear title, as when you make a game it uses up hundreds of complex files wich can look similar but arnt, so if you do not give them clear names you could end up getting rid of something important and being left with something you dont want, this can create set backs and dilimas wich could postpone the debute of a game and cost money to manufactorers and 'Game' shops. We have also been looking at different games and key aspects aboutr it such as charachters and interactivity, the game i chose was 'The Simpsons Hit and Run', and wrote in deph about its style, is charachteristics, and its quality, the game is shot entirly in CGI, the quality of wich varied, so i wrote about how i felt it was better in the cutaways than that of the actual gameplay such as in the intro and the ending,

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